START MENU in Unity

1.277.462 visninger1,2 mio. visninger
29. nov. 2017
1,08 mio. abonnenter
Abonnerer
Learn how to make a main menu using Unity! ● https://www.assetstore.unity3d.com/#!... ● Developer Forum: http://forum.brackeys.com/ ♥ Support Brackeys on Patreon: http://patreon.com/brackeys/ ···················································································· ♥ Donate: http://brackeys.com/donate/ ♥ Subscribe: http://bit.ly/1kMekJV ● Website: http://brackeys.com/ ● Facebook: https://facebook.com/brackeys/ ● Twitter: https://twitter.com/BrackeysTweet/ ········································­­·······································­·­···· Edited by the lovely Sofibab. ········································­­·······································­·­···· ► All content by Brackeys is 100% free. We believe that education should be available for everyone. Any support is truly appreciated so we can keep on making the content free of charge. ········································­­·······································­·­···· ♪ Baby Plays Electro Games http://teknoaxe.com/cgi-bin/link_code...
As of 2018.2, TextMesh Pro is included with your Unity install and downloading it from the asset store will simply give you errors for having duplicate scripts/plugins. You can simply skip the step in the tutorial where Brackeys downloads it because you will already have it included.
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using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class NewBehaviourScript : MonoBehaviour { public void PlayGame () { SceneManager.LoadScene (SceneManager.GetActiveScene ().buildIndex + 1); } public void QuitGame () { Debug.Log ("QUIT!"); Application.Quit(); } }
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Classic. You follow a simple tutorial, but nothing goes as expected because you're watching it a year late.
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UPDATE: If you want your quit button to work in editor (before you've built the project) add this line in your quit function: UnityEditor.EditorApplication.isPlaying = false;
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Loading the game... "Actually, our menu is more fun."
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I've watched a 49 minute video and didn't understand anything. In this video every thing makes sense!
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Just quick thing: Error: button stays highlighted after clicking it. Solution: change navigation to "none".
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Yes! I would like to see options menu tutorial!
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my image is streched when I put it in the panel, and if I preserve aspect, the panel does not shrink and there's blue bg on top and below. How do I resize the panel, and not my image?
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this was a great vid, i'm still learning how to create a game, and these vids are perfect!
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0:40 I’m already confused
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0:19 oh god when will you upload that to steam?
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Sir you are the best man on earth so amazing videos My whole summer vacations have become fruitfull only because you Thank You Soon supporting you on Paetron...❤❤
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Another great tutorial! I'll definitely implement something like this in my project. These are very concise and easy to understand. How long have you been working with Unity? It seems like you know almost everything about the software.
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Love when tutorials do something with out saying how “oh I just imported this and that”
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"I've imported my own back panel here" Well now, how did you do that?
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YEEEEES IT WORKS! I'm sit 4 hours here before i found the problem! THANKS!!!!
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1:56 When I tried doing this, it asks me to import the TMP essentials, examples and extras. But I can't click on the import buttons though.
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Hey, Brackeys love your tutorials man! But sometimes I can't see my menu text neither in Scene nor in Game. I'm new to Unity. Am I missing something?
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Thank you so much for these tutorials! I never thought making the menu would be so simple oh my god
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